CIS 5650 - Student Projects
Final Projects

- RealiFluid: Interactive Realtime LBM Fluid Simulation in Unreal Engine – Henry Han, Yu Jiang, Zhanbo Lin



- glRemix: DX12 Remastering Platform for OpenGL 1.0 Apps – Anya Agarwal, Aaron Tian, Amy Liu, Bryce Joseph


- RACECAR: real-time Vulkan renderer suited for cars and racing games – Charles Wang, Anthony Ge, Saahil Gupta, Aaron Jiang



GPU Dynamic RRT - RealTime Cloudscapes in DirectX12 – Zwe Tun, Yunhao Qian, Jefferson Koumba Moussadji Lu


Skyfall-WebGPU - Google Earth style Gaussian splatting on WebGPU – Yannick Gachnang, Lu Men, Calvin Lieu, Harry Guan
